Members of the Perceptual User Interfaces Group

selected recent publications

IEEE Computer’16: Pervasive Attentive User Interfaces
CHI’16: Spatio-Temporal Modeling and Prediction of Visual Attention in Graphical User Interfaces
CHI’16: SkullConduct: Biometric User Identification on Eyewear Computers Using Bone Conduction Through the Skull
ACM Computing Surveys’15: The Feet in HCI: A Survey of Foot-Based Interaction
ICCV’15: Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
UIST’15: Self-Calibrating Head-Mounted Eye Trackers Using Egocentric Visual Saliency
UIST’15: GazeProjector: Accurate Gaze Estimation and Seamless Gaze Interaction Across Multiple Displays
UIST’15: GravitySpot: Guiding Users in Front of Public Displays Using On-Screen Visual Cues
UIST’15 (best paper award): Orbits: Enabling Gaze Interaction in Smart Watches using Moving Targets
ACII’15: Emotion recognition from embedded bodily expressions and speech during dyadic interactions
Personal and Ubiquitous Computing’15: Eye Tracking for Public Displays in the Wild
UbiComp’15: Discovery of Everyday Human Activities From Long-term Visual Behaviour Using Topic Models
UbiComp’15: Analyzing Visual Attention During Whole Body Interaction with Public Displays
UbiComp’15: Recognition of Curiosity Using Eye Movement Analysis
CVPR’15: Prediction of Search Targets From Fixations in Open-world Settings
CVPR’15: Appearance-Based Gaze Estimation in the Wild
CHI’15: The Royal Corgi: Exploring Social Gaze Interaction for Immersive Gameplay
CHI’15: Gaze+RST: Integrating Gaze and Multitouch for Remote Rotate-Scale-Translate Tasks